Monsterbrew

SRD

Behir

huge monstrosity, neutral evil

AC 17

Initiative +3 (13)

HP 168 (16d12 + 64)

Speed 50 ft., Climb 50 ft.

ModSaveSTR 23+6+6DEX 16+3+3CON 18+4+4
ModSaveINT 7-2-2WIS 14+2+2CHA 12+1+1

Skills Perception +6, Stealth +7

Immunities lightning

Senses Darkvision 90 ft. Passive Perception 16

Languages Draconic

CR 11 (XP 7,200; PB +4)

Actions

Bite. Melee Attack Roll: +10, reach 10 ft. 19 (2d12 + 6) Piercing damage plus 11 (2d10) Lightning damage.

Constrict. Strength Saving Throw: DC 18, one Large or smaller creature the behir can see within 5 feet. Failure: 28 (5d8 + 6) Bludgeoning damage. The target has the Grappled condition (escape DC 16), and it has the Restrained condition until the grapple ends.

Lightning Breath (Recharge 5-6). Dexterity Saving Throw: DC 16, each creature in a 90-foot-long, 5-foot-wide Line. Failure: 66 (12d10) Lightning damage. Success: Half damage.

Multiattack. The behir makes one Bite attack and uses Constrict.

Behir is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.