Monsterbrew

SRD

Chimera

large monstrosity, chaotic evil

AC 14

Initiative +0 (10)

HP 114 (12d10 + 48)

Speed 30 ft., Fly 60 ft.

ModSaveSTR 19+4+4DEX 11+0+0CON 19+4+4
ModSaveINT 3-4-4WIS 14+2+2CHA 10+0+0

Skills Perception +8

Senses Darkvision 60 ft. Passive Perception 18

Languages understands draconic but can't speak

CR 6 (XP 2,300; PB +3)

Actions

Bite. Melee Attack Roll: +7, reach 5 ft. 11 (2d6 + 4) Piercing damage, or 18 (4d6 + 4) Piercing damage if the chimera had Advantage on the attack roll.

Claw. Melee Attack Roll: +7, reach 5 ft. 7 (1d6 + 4) Slashing damage.

Fire Breath (Recharge 5-6). Dexterity Saving Throw: DC 15, each creature in a 15-foot Cone. Failure: 31 (7d8) Fire damage. Success: Half damage.

Multiattack. The chimera makes one Ram attack, one Bite attack, and one Claw attack. It can replace the Claw attack with a use of Fire Breath if available.

Ram. Melee Attack Roll: +7, reach 5 ft. 10 (1d12 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Chimera is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.