Monsterbrew

SRD

Crocodile

large beast, unaligned

AC 12

Initiative +0 (10)

HP 13 (2d10 + 2)

Speed 20 ft., Swim 30 ft.

ModSaveSTR 15+2+2DEX 10+0+0CON 13+1+3
ModSaveINT 2-4-4WIS 10+0+0CHA 5-3-3

Skills Stealth +2

Senses Passive Perception 10

CR 1/2 (XP 100; PB +2)

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.

Crocodile is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.