Monsterbrew

SRD

Lemure

medium fiend, lawful evil

AC 9

Initiative -3 (7)

HP 9 (2d8 + 0)

Speed 20 ft.

ModSaveSTR 10+0+0DEX 5-3-3CON 11+0+0
ModSaveINT 1-5-5WIS 11+0+0CHA 3-4-4

Resistances cold

Immunities fire, poison, charmed, frightened, poisoned

Senses Darkvision 120 ft. Passive Perception 10

Languages understands infernal but can't speak

CR 0 (XP 10; PB +2)

Hellish Restoration. If the lemure dies in the Nine Hells, it revives with all its Hit Points in 1d10 days unless it is killed by a creature under the effects of a Bless spell or its remains are sprinkled with Holy Water.

Actions

Vile Slime. Melee Attack Roll: +2, reach 5 ft. 2 (1d4) Poison damage.

Lemure is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.