Monsterbrew

SRD

Mummy

small undead, lawful evil

AC 11

Initiative -1 (9)

HP 58

Speed 20 ft.

ModSaveSTR 16+3+3DEX 8-1-1CON 15+2+2
ModSaveINT 6-2-2WIS 12+1+3CHA 12+1+1

Immunities necrotic, poison, charmed, exhaustion, frightened, paralyzed, poisoned

Senses Darkvision 60 ft. Passive Perception 11

Languages common plus two other languages

CR 3 (XP 700; PB +2)

Actions

Dreadful Glare. Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy's next turn. Success: The target is immune to this mummy's Dreadful Glare for 24 hours.

Multiattack. The mummy makes two Rotting Fist attacks and uses Dreadful Glare.

Rotting Fist. Melee Attack Roll: +5, reach 5 ft. 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points, its Hit Point maximum doesn't return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.

Mummy is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.