Monsterbrew

SRD

Oni

large fiend, lawful evil

AC 17

Initiative +0 (10)

HP 119 (14d10 + 42)

Speed 30 ft., Fly 30 ft., Hover true ft.

ModSaveSTR 19+4+4DEX 11+0+3CON 16+3+6
ModSaveINT 14+2+2WIS 12+1+4CHA 15+2+5

Skills Arcana +5, Deception +8, Perception +4

Resistances cold

Senses Darkvision 60 ft. Passive Perception 14

Languages Common, Giant

CR 7 (XP 2,900; PB +3)

Regeneration. The oni regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Point.

Actions

Claw. Melee Attack Roll: +7, reach 10 ft. 10 (1d12 + 4) Slashing damage plus 9 (2d8) Necrotic damage.

Multiattack. The oni makes two Claw or Nightmare Ray attacks. It can replace one attack with a use of Spellcasting.

Nightmare Ray. Ranged Attack Roll: +5, range 60 ft. 9 (2d6 + 2) Psychic damage, and the target has the Frightened condition until the start of the oni's next turn.

Shape-Shift. The oni shape-shifts into a Small or Medium Humanoid or a Large Giant, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.

Spellcasting. The oni casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 13): - At Will: - 1e/Day Each: Charm Person, Darkness, Gaseous Form, Sleep

Oni is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.