Monsterbrew

SRD

Pirate Captain

small humanoid, neutral

AC 17

Initiative +4 (14)

HP 84

Speed 30 ft.

ModSaveSTR 10+0+3DEX 18+4+7CON 14+2+2
ModSaveINT 10+0+0WIS 14+2+5CHA 17+3+6

Skills Acrobatics +7, Perception +5

Senses Passive Perception 15

Languages common plus one other language

CR 6 (XP 2,300; PB +3)

Actions

Multiattack. The pirate makes three attacks, using Rapier or Pistol in any combination.

Pistol. Ranged Attack Roll: +7, range 30/90 ft. 15 (2d10 + 4) Piercing damage.

Rapier. Melee Attack Roll: +7, reach 5 ft. 13 (2d8 + 4) Piercing damage, and the pirate has Advantage on the next attack roll it makes before the end of this turn.

Pirate Captain is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.