Monsterbrew

SRD

Sphinx of Wonder

small celestial, lawful good

AC 13

Initiative +3 (13)

HP 24

Speed 20 ft., Fly 40 ft.

ModSaveSTR 6-2-2DEX 17+3+3CON 13+1+1
ModSaveINT 15+2+2WIS 12+1+1CHA 11+0+0

Skills Arcana +4, Religion +4, Stealth +5

Resistances necrotic, psychic, radiant

Senses Darkvision 60 ft. Passive Perception 11

Languages Celestial, Common

CR 1 (XP 200; PB +2)

Magic Resistance. The sphinx has Advantage on saving throws against spells and other magical effects.

Actions

Rend. Melee Attack Roll: +5, reach 5 ft. 5 (1d4 + 3) Slashing damage plus 7 (2d6) Radiant damage.

Sphinx of Wonder is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.