Monsterbrew

SRD

Werebear

small monstrosity, neutral good

AC 15

Initiative +0 (10)

HP 135

Speed 30 ft., Climb 30 ft.

ModSaveSTR 19+4+4DEX 10+0+0CON 17+3+3
ModSaveINT 11+0+0WIS 12+1+1CHA 12+1+1

Skills Perception +7

Senses Darkvision 60 ft. Passive Perception 17

Languages common (can't speak in bear form)

CR 5 (XP 1,800; PB +3)

Actions

Bite (Bear or Hybrid Form Only). Melee Attack Roll: +7, reach 5 ft. 17 (2d12 + 4) Piercing damage. If the target is a Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 14. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Werebear under the DM's control and has 10 Hit Points. Success: The target is immune to this werebear's curse for 24 hours.

Handaxe (Humanoid or Hybrid Form Only). Melee or Ranged Attack Roll: +7, reach 5 ft or range 20/60 ft. 14 (3d6 + 4) Slashing damage.

Multiattack. The werebear makes two attacks, using Handaxe or Rend in any combination. It can replace one attack with a Bite attack.

Rend (Bear or Hybrid Form Only). Melee Attack Roll: +7, reach 5 ft. 13 (2d8 + 4) Slashing damage.

Werebear is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.