Monsterbrew

SRD

Winter Wolf

large monstrosity, neutral evil

AC 13

Initiative +1 (11)

HP 75 (10d10 + 20)

Speed 50 ft.

ModSaveSTR 18+4+4DEX 13+1+1CON 14+2+2
ModSaveINT 7-2-2WIS 12+1+1CHA 8-1-1

Skills Perception +5, Stealth +5

Immunities cold

Senses Passive Perception 15

Languages Common, Giant

CR 3 (XP 700; PB +2)

Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +6, reach 5 ft. 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.

Cold Breath (Recharge 5-6). Constitution Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 18 (4d8) Cold damage. Success: Half damage.

Winter Wolf is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.