Monsterbrew

SRD

Wraith

small undead, neutral evil

AC 13

Initiative +3 (13)

HP 67

Speed 5 ft., Fly 60 ft., Hover true ft.

ModSaveSTR 6-2-2DEX 16+3+3CON 16+3+3
ModSaveINT 12+1+1WIS 14+2+2CHA 15+2+2

Resistances acid, cold, fire

Immunities necrotic, poison, charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Senses Darkvision 60 ft. Passive Perception 12

Languages common plus two other languages

CR 5 (XP 1,800; PB +3)

Incorporeal Movement. The wraith can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Sunlight Sensitivity. While in sunlight, the wraith has Disadvantage on ability checks and attack rolls.

Actions

Create Specter. The wraith targets a Humanoid corpse within 10 feet of itself that has been dead for no longer than 1 minute. The target's spirit rises as a Specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at a time.

Life Drain. Melee Attack Roll: +6, reach 5 ft. 21 (4d8 + 3) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.

Wraith is from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License. Full attribution is on the Licenses & Attribution page.